Game On!

Well, my Shadowrun venture did not work out, for a number of reasons. The game died, which saved me the trouble of telling the GM that I would no longer be attending. I only played for two sessions, and barely got a feel for my character, but oh well.

In more uplifting news, I’m starting up a game of Unknown Armies! I’ve been wanting to run a UA game for many years, but was always running into roadblocks. I finally said “Fuck it,” and decided to start up a game come hell or high water. So last night, I got together with a couple of friends to discuss game and character concepts, and ended up with them making characters.

One of the hardest things I had to do last night was to generate interest in the really cool setting of UA without giving away any of the secrets. One of the things I’m most looking forward to is introducing the setting, and having the players be exposed to it at the same time their characters are. But selling a game without being able to give any details is tough. Luckily, I had convinced one of the players years ago, and the other is basically willing to give any game a good try.

After every session, I’ll try to write a post here about it. It won’t be too story-oriented, but will rather focus on a gaming issue that came up during play, or somesuch. For updates to the story itself, I’m setting up a campaign on Obsidian Portal, which I’ll link to once it’s ready to go.

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Angelic Ambition

Yesterday I finally did something that I’ve been kicking around in my head for a while.

I’ve been a fan of the setting for the game, Engel, since I stumbled across the corebook many years ago. The property is owned by a German company, Feder & Schwert, and the English version was published by Sword & Sorcery, a division of White Wolf. Unfortunately, White Wolf decided not to continue with the line. I can only assume that sales weren’t as high as they expected. Only the corebook, a prelude graphic novel, and two sourcebooks (a bestiary and one out of the five character splatbooks).

The setting has always resonated with me. Post-apocalyptic Europe, dominated by the Angelitic Church which seems at times both savior and slaver. The players take on the roles of Engel (German for “angel”) and combat the insect-like Dreamseed, protecting the Church and the European countryside. They also stand against the Diadoches, or Junklords — those regional leaders who stand against the Church. Of course, there are also cults and the internal corruption and politicking of the Church to deal with as well.

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Testing the Waters

The following email just went out to 13(!) people, with possible forwards to a few more.

As most of you are probably aware, I’ve been wanting to start up a new game of Legend of the Five Rings with the new edition (which I think kicks some serious ass). For anyone who doesn’t know, L5R is a fantasy RPG set in a world based on myths and legends of Japan, China, Korea, and similar geography (mostly Japan). Players take the role of samurai from various clans, and seek to balance their duty and the rules of honor and bushido with their own personal desires and goals. Threats come from many places: goblins and oni (demons) from the twisted Shadowlands to the southwest of the Empire, invading gaijin (literal translation: barbarians; more accurate translation: anyone from outside the Empire), samurai corrupted by Jigoku (the Spirit Realm of Evil that has corrupted the Shadowlands) or other taints, peasant uprisings, or even just plain other samurai (either pursuing their own personal interests, or those whose duty conflicts with yours).

A long-standing tagline for L5R is “where honor is more powerful than steel.” So, as might be guessed, there’s a lot of political plotting going on. There’s also ample room for combat, though, for those that prefer that. I’ll be trying to maintain a good mix to keep the game interesting. I’ll keep from detailing my plans too much now, and save that for another time.

Right now, all I’m looking for is to find who would be interested in playing, and a general idea of your availability. I’ve had a lot of people express interest, though, and there is a limit to how many players I’ll deal with in a game, so I’ll probably have to be harsh and say no to some people that want to play. However, if there’s enough interest, I may decide to run a game for a second group operating in the same game world. With limits on time due to work, life, etc., I don’t know how that will work out, but I’m open to the idea.
So, if interested, please respond to me at this email and please don’t Reply To All. In about a week (to give everyone a chance to respond), I’ll send out another email, which will explain what I’m wanting to do a bit more, as well as give some info so you can start thinking about your characters.
It’s been a while since I’ve played, longer since I’ve GMed. So I may be a bit rusty. But i’ve got some new tricks up my sleeve, a few cool ideas to kick things off, so hopefully we’ll have a good, interesting and exciting game.
Thank you for your attention 🙂
If anyone reading this in the Albuquerque area is interested in joining the game, feel free to comment below (with some way to get in touch with you). No guarantees, but we’ll see.