This is an odd place to begin play reporting, since we’re several sessions into our campaign of A Song of Ice and Fire, based in the world of George R.R. Martin’s books. It was also the last session for at least a month, as the GM has some other obligations that will keep her busy on our gaming nights for a bit. I’m tempted to write up a back story, to bring my readers up to date, but I don’t think I will. I’ll just do a quick introduction of each of the PCs, and then get into the thick of things, breaking to explain events from past sessions only when necessary. More information on this campaign can also be found at Out of the Night, We Still Come! (which is a blog set up by me for our GM).
One of the great things about SIF is that players are encouraged, even expected, to create their own minor house. We did that, and ended with a very old house that’s fallen on some very hard times. The house is named Straasa, and our motto is “Out of the night, we still come!” which suggests the tenacity that is fairly characteristic of this house. By the end of house generation, both our Population and Wealth traits were ridiculously (and dangerously low). Are lands are technically part of the North, but only barely. Our keep, Castle Swampstone, lies in the swamps just north of the Riverlands, near the Saltspear. Here’s a brief rundown of the PCs, who make up the majority of the major players of House Straasa: